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Brown Envelopes
Business Game
O.K., so the title's not perfect, but it captures the spirit of the game.
You play as a corrupt businessman, unofficially employed by the government
to deal with trouble-makers. If you fail in your mission, there are others
who will deal with you, and you will become the scapegoat for some scandal.
If you succeed, your (Swiss) bank balance gets noticeably larger.
The game world is full of interesting characters for you to bribe, blackmail,
"bump off" or simply set up to take the blame for one of your jobs. As
well as these 'diplomatic' methods, you can use force to get what you
want. Spies, saboteurs and henchmen replace the usual tanks and soldiers
in combat situations.
Characters within the game:
Minority groups:
Missions involving minority groups often mean that you have to get them
employed within the government. This takes longer than it sounds, as you
have to either get a member of the government to resign or get him fired
(or even kidnap him) because otherwise all the jobs are taken. You then
have to make your chosen minority group leader seem the obvious choice
for promotion. This requires you to do something horrible to the one guy,
but do the other one a huge favour. Minority groups have their own unique
people to combat your henchmen, should the worst come to worst. Members
include those discriminated against for their racial, religious, or (ahem)
sexual backgrounds.
Unions:
Basically ordinary people with political power. Strikes, riots, etc. are
their speciality. Occasionally you will have to put one into government,
stop a riot, or even dissolve a union altogether. You can also use them
to annoy a particular MP, if you want to pressure them. Unions have their
own henchmen to deal with your attacks. Think wisely before messin' with
them! Unions include small groups (the Liverpudlian Toilet Cleaners Union)
and bigger ones (The freemasons, for example).
Criminals:
You are sent in to deal with criminals when there is not enough evidence
to prosecute so other methods are required. However, they are useful allies
too, as they can forge documents for you, and make people 'dissapear'
without it ever being traced back to you. Closely linked to the Unions
(allegedly), and armed to the teeth, it's often wiser to out-smart rather
than out-gun criminals. Criminal groups are from all over the world, and
include the Chinese Triads and the Italia Mafia. The criminal's main weakness
is the fact that they're all trying to compete for control of each area.
Use this wisely to succeed.
The Media:
Either the newspapers or some television channel have got their hands
on a scandal, and you have to silence it. Or - you may use the media to
create a scandal yourself, if there's an MP who's giving you a hard time.
Either way, these guys love gossip, and most of them are extremely gullible.
These kids are no match for you in a fight, and they take bribery instantly.
Easy enough to deal with.
The Government: Technically on your side, occasionally
a rogue MP has to be dealt with. You can, throughout the course of the
game change the members round, by getting them promoted, demoted, or replaced
via your unique talents. Your final mission will be to stitch up your
employer after he threatens to release information about your missions
to the press. The government has civil servants patrolling the streets
to keep your henchmen in check. In their boring brown suits and ties,
they don't look much, but they can swing a briefcase pretty hard if need
be. Branches of government include the 'Ministry of Defence' and 'Friends
of The Greenery'
Business Game
Nick Cunliffe-Jones
nickcj@bun.com
Of course it's not perfect, but I do agree
that it captures the spirit of the game and I also think it's a pretty
good game idea.
Idea Reviewer:
-Vegard Aure-
- Related Links -
small business ideas
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free business plans
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