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Doomsday

Story:
You are corporal T. Stone (or some other name that sounds tough), and you are the leader of a platoon of paratroopers. Your mission was to get behind the first line of defenses by parachuting in, but a mistake in coordinates results in many of your squad mates ending up all over Western Germany. So, you, being the hero and all, must trek through Western Germany looking for squad mates while gaining skills and experience. In the end you have a huge fire fight with a platoon of elite forces and are airlifted out of the country afterwards.

Gameplay:
This game is revolutionary because of the battle sequences merging with the roleplaying themes. While you are exploring you can use a 3rd-person view, but when the action starts to heat up, you can switch to first person for better aim. Imagine that you are walking through a hilly region, and it's foggy, but all of the sudden the silence is broken by explosions and gunshots as tracer bullets fly overhead. Now this may sound good, but it's even better when you learn that the encounters are completely random! This means you would get a new experience every time you play. The main focus though would be the AI. Instead of the 'human shiels' complex that most squad members have in games, these will actually stick up for themselves. And the enemy will be as dangerous as you are to provide more of a challenge without making it too hard. Well, that's my idea. Thanks for supplying such a wonderful site for amateur ideas to be posted in.

Adam Tapley
rock_fan40@hotmail.com

I'm glad you like the result of all the hard work we have put into making this website, always good to hear that people appreciated what we do. I don't think you will win the Hall of Fame with this idea, but you got your message through, that's what's important.

Idea Reviewer:
-Vegard Aure-

Doomsday - This game is revolutionary because of the battle sequences merging with the roleplaying themes.
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