Action Game Ideas
I've played action/platform games for a while and there are a few things that
bother me.1) The fact that your weapons can become"maxed out" why would the character stop collecting spare clips for some weapon!? 2) I don't seem to understand how a character can carry all 20+ weapons at the same time. Where do they all do??? Does He just that bazooka in his back pocket? To solve this, I have come up with an idea. The character would carry a pack with him so he can store things. The pack would have "slots" in order to keep weapons/iteams in. The slots would be divided into three types, small, medium and large. Small slots would have pistols, grenades, special pickups, ect... while the medium slots would carry mostly guns, with some items to be carried. The large slots would have your sniper rifles, bazookas, machine guns, ect... To solve the clip problem, you can have the character never stop collecting ammo. He/she would put the spare clips in his pack to be used later. These would go under the "small" slot in the pack described earlier James DARKANGEL9685@aol.com Please be kidding! Idea Reviewer: -Vegard Aure-
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