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A REAL First Person Shooter

First Person Shooter - FPS with large scale Worlds like the EverQuest RPG

Sometimes when I play an online RPG such as EverQuest, I wonder... Why? Why don't First Person Shooters have worlds THIS big? So this is my new idea for an online-only FPS game. A world as large as EverQuest, you join one of 6 factions and you are all trying to get rid of one faction. I'll add a storyline to make sense out of this:

The year is 3052, the nuclear holocaust just ended, it was made to seem like an accident, but planned by the two superpowers of the world (China and the United States). After over a thousand years under communist rule, China became a democracy in 3021 and the president, Mao Chin Mong, realized that mother earth would be overpopulated soon, so he planned this nuclear holocaust to "lay off" as many people as possible. He would rather be sent to hell than have so many humans die of overpopulation. The United States president, Tom Brikow, agreed with him but he had other plans, he wanted to become the one sole ruler of the planet by "accidentally" aiming a nuclear missile at the Chinese capital. Well it worked and a year later, you're a clan member trying to kill the President of the United States.

End of Storyline

Back to the explanation
So now the survivors of the 6 remaining countries (Norway, Japan, Spain, Germany, Australia, and Kenya) must use what they remember of their weapon's technology to battle against who takes control of the nation. The United States would be computer controlled with a BUNCH of different robots and trained fighters to fight for them. Each country has their own specific weapons, there are kind of mini-quests where you have to find some materials in caves and such and bring them back to the scientists left in your civilization so that they can build the weapons for you. The United States will have much more advanced weapons but it's 6 against 1, although the factions all fight each other since they want their country to become the savior of the planet.

Combat is Real-Time, and the maps would be made to be very strategical.
This game would also include something that many games should have: Tools to get on buildings other than just running in through the door. If anyone has played Tenchu, you know what that clasp thing is like, you grab on to the roof of a building and climb up it or swing across. It's a lot to ask for, you should also be able to break through walls with plastique and dynamites, this is the future though so there are new, harder to destroy materials out there. There could also be a way of getting a pool of materials from the whole civilization and there would be an official builder who would build the stronghold for that civ. The more materials you have, the better and bigger your base will be. That would certainly cause players to want to work for the good of their country :) .

And that's it, I think this game would be extremely fun to play. And extremely addictive. I can see giant battles against strongholds and people snipering others from the towers while some place mines and such.

-Ferret
Torrente@mindspring.com

I'm glad Norway was one of the surviving countries! I bet you knew that we live in Norway, and made Norway a surviving country just to make us happy ;) am I right?

Idea Reviewer:
-Vegard Aure-

First Person Shooter - FPS with large scale Worlds like the EverQuest RPG

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