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About FPS s - Action Game
First person shooters in my opinion are getting to linear....We've seen
so many fpss in the last few years that we can hardly keep counting. So
what did we see? Since the release of doom what changes have there been
on this field? In my opinion only graphics and some non-prior functions
have benefited, well of course with the exception of sound, but that's
rhetorical. Only a couple of games (half life counterstrike rules) have
a function of weapon disposition when fired.....DOES ANYONE KNOW HOW MUCH
AN AK47 hits back on you when you fire it....damn. So I guess something
should be done. Well I must admit I'm a bit of a realism freak so don't
listen to me too much, but hey why exactly do you play games.....because
you want to be free.....you want to able to do things you can't really
do in real life. So what should we expect? I think a modern high end first
person shooter should include weapon feedback, ability to move more realistically,
bullets should penetrate through walls.....and bounce of some surfaces
(it wouldn't kill you, if this bullet hit you, but would do some damage)....and
please do something about the view.....we've seen fps only in one view
when in real life you actually see your nose, and your body if you look
down....I would also like to see a war sim (fps style) where a bullet
would kill you (or maybe 2)....because I hate it when u have to fire 300
rounds of submachine gun ammo into someone and I've read somewhere (a
couple of months back) that Soldier of fortune isn't a kind of game you
would play half a year from now (now is then)......so that time has came....but
I think I want to play it as much as half a year ago, because it is the
only game with a gore and damage level I desire .....hands flying....etc....and
weapons are very cool..... So if I make a conclusion.....I would like
to say that Soldier of fortune, and swat 3 with some additions and more
interactivity with the hostages and other non threatening subjects in
the game could produce an incredible title where people like us might
actually get a grip on how things really are in let's say swat team......remember...A
BULLET KILLS!!
About FPS s - Action Game
Marko agar
marko_zagar@hotmail.com
Yes, a bullet kills, and so do a slash from
a sword. But do they die from one hit in Soul Calibur? Nope. But then
again you have Bushido Blade where you actually die from one hit. The
same in Rogue Spear (from one gunshot, that is). This get very intense
and awkwardly hard. It also destroys some of the action in the game, so
there you have it. I really liked the other ideas you had about fpss,
and for that I give you a DiscoveryBoy
Idea Reviewer:
-Eivind Støylen-
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