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About FPS s - Action Game

First person shooters in my opinion are getting to linear....We've seen so many fpss in the last few years that we can hardly keep counting. So what did we see? Since the release of doom what changes have there been on this field? In my opinion only graphics and some non-prior functions have benefited, well of course with the exception of sound, but that's rhetorical. Only a couple of games (half life counterstrike rules) have a function of weapon disposition when fired.....DOES ANYONE KNOW HOW MUCH AN AK47 hits back on you when you fire it....damn. So I guess something should be done. Well I must admit I'm a bit of a realism freak so don't listen to me too much, but hey why exactly do you play games.....because you want to be free.....you want to able to do things you can't really do in real life. So what should we expect? I think a modern high end first person shooter should include weapon feedback, ability to move more realistically, bullets should penetrate through walls.....and bounce of some surfaces (it wouldn't kill you, if this bullet hit you, but would do some damage)....and please do something about the view.....we've seen fps only in one view when in real life you actually see your nose, and your body if you look down....I would also like to see a war sim (fps style) where a bullet would kill you (or maybe 2)....because I hate it when u have to fire 300 rounds of submachine gun ammo into someone and I've read somewhere (a couple of months back) that Soldier of fortune isn't a kind of game you would play half a year from now (now is then)......so that time has came....but I think I want to play it as much as half a year ago, because it is the only game with a gore and damage level I desire .....hands flying....etc....and weapons are very cool..... So if I make a conclusion.....I would like to say that Soldier of fortune, and swat 3 with some additions and more interactivity with the hostages and other non threatening subjects in the game could produce an incredible title where people like us might actually get a grip on how things really are in let's say swat team......remember...A BULLET KILLS!!

About FPS s - Action Game

Marko Žagar
marko_zagar@hotmail.com

Yes, a bullet kills, and so do a slash from a sword. But do they die from one hit in Soul Calibur? Nope. But then again you have Bushido Blade where you actually die from one hit. The same in Rogue Spear (from one gunshot, that is). This get very intense and awkwardly hard. It also destroys some of the action in the game, so there you have it. I really liked the other ideas you had about fpss, and for that I give you a DiscoveryBoy

Idea Reviewer:
-Eivind Støylen-


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