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| Idea Info |
Name:
Blackthorne II Index:
Secondary
Category:
Sequel Submitted:
2/16/2003 4:00:12 PM Written By:
SamandMax |
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Blackthorne II
2/16/2003 4:00:12 PM
By: SamandMax
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all Game Ideas by this Member
Category: Sequel Games
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Plot: After the events of the first game, Blackthorne returns from Tuul and back to Earth. But, he discovers that while he was gone, an ancient race of aliens called The Sleether have taken over the Earth and enslaved all the humans. Blackthorne must head all across the world, defeating the Sleether, and saving the human race forever.
Gameplay: Blackthorne is back, and he's still in 2D. That's right, the game would not work as a 3D game. But don't worry, the backgrounds and characters will be in 3D, and they will look excellent. So, like in the first game, Blackthorne's main weapon is his shotgun, which has unlimited ammo. But, he also gets different weapons in this game: Grenades, Metal Boomerang, Uzi, Magnum, and a Rocket Launcher. But, like the first game, there's a lot of emphasis on puzzle solving. Say there's two aliens ahead of you, guarding a door. Instead of running in and shooting, you can use the computer console nearby to control a flying bomb into them. So is there anything new Blackthorne can do? Absolutely. Blackthorne now has a move where he can grab an alien and use him as a human shield. There's also a new move where he can threaten aliens, and sometimes make them give up. If they give up, you can do a few things with them: kill them, ask them for items, or you can use them for a shield. When an alien is used for a shield, you can sometimes sneak past other aliens without them shooting. But sometimes, they'll kill the alien, and then get you. But there's still the move where you can duck in the shadows to avoid bullets, a very helpful move. The game would be divided into three areas: Earth's Surface, Underground Earth, and The Sleether's Home Planet. Each level is one big area, and has a boss at the end.
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