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Idea Info
Name:
Super Smash Brothers: Kamikaze
Index:
Secondary
Category:
Sequel
Submitted:
6/28/2003 2:02:19 AM
Written By:
ArcticSwan360

Super Smash Brothers: Kamikaze
6/28/2003 2:02:19 AM
By: ArcticSwan360

Show all Game Ideas by this Member
Category: Sequel Games

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This is a sequel to Super Smash Brothers: Melee and its main focus is to give the game even more replay value. The fighting and powerups and control/gameplay system is the same, but their is a new account system. When you start playing you have multiple Accounts aka Save Spots. You are awarded points at the end of both Super Smash Brothers games, but this time they mean something. You collect points and buy things for the characters - Link could begin with a wooden sword and slowly gain the Master Sword; his shield would start as a wooden shield, then turn into a golden or diamond mirror shield to deflect lasers and attacks. Also, you could buy new moves for these characters, new costumes. In this game a character also has a secondary weapon and subsecondary and second subsecondary weapon, and so on. Links second is the bow, which can have fire and ice and light arrows, light is the best. He has bombs, and then you can buy an upgrade to shoot bombs with the bow, KABOOM! The grappling hook could be expanded in length by spending points, from small to medium to large.  You see - this is what I mean by points. Also, you can buy new levels and characters, new powerups, new minigames and so forth. Oh, and what the hell, lets make it playable online as well, but can be played offline too. By buying moves you almost have an endless list of punch drunk love for fighting, but you can buy combo attachments to combine them. But, earning moves like this and combo as well, has to be harder than that, right?  Well it is! you have to do trainging sessions to perfect them, and once perfected you have it permenately. Thats all folks.





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Pretty cool!
7/11/2003 5:13:11 PM
Comment by:
BebopDaBebop
I like this idea because it sort of incorportates an RPG element to Super Smash Bros. What I think would be the best is being able to customize each character after you gain new abilities and junk for them. In my opinion, each ability, costume, and piece of equipment should have different effects that will change the character in battle. The Master Sword will be able to shoot a spirit sword when slashing (while you have full HP) but won't be as powerful up close as a different sword. I think you should also have other weapons for link from the other games, such as the Skull Hammer and stuff like that. And each costume should do something different as well. One costume will add more to your speed, another more to your attack, another to your jump, etc. This idea would definitely add more playtime, as it will take a while to get all the abilities for each character. That would give a bit more into the Single Player as now it is a bit lacking. Then it would also add an element of strategy to the game as different combinations of moves will yeild different attack results. Very good idea!
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Cool
1/6/2004 2:33:48 AM
Comment by:
dante5
I think that its pretty good but i personally think that you should talk more about the other characters insted of link. Besides its a good idea.
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GameDiscovery.com : Sequel Games : Super Smash Brothers: Kamikaze
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