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Idea Info
Name:
Occupation: Pimp
Index:
Primary
Category:
RPG
Submitted:
7/6/2003 8:55:24 PM
Written By:
bizpimp

Game Architecture and Design: A New Edition
Book
cover
Highly Recommended !
Occupation: Pimp
7/6/2003 8:55:24 PM
By: bizpimp

Show all Game Ideas by this Member
Category: RPG Games

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The title of my game is Occupation: Pimp


Before, I posted a game idea that was about playing the role of a ruthless, power hungry pimp on a quest for money and respect, while bearing the responsibilities that a pimp must endure.

Things have changed. Although you still play the role of a pimp, you are not so much focused on the needs of your whores and thugs, but on your own. A pimp needs expensive clothing, flashy rides, and all that “bling bling”, etc. Still, an objective of yours is to become extremely wealthy and well respected amongst fellow pimps, thugs, and whores. Becoming wealthy is no problem at all for a pimp; becoming extremely wealthy is a different story. In order to do so, you must send your whores to satisfy your clients and make a reasonable income. You collect their income (usually between 500 to 2,000 dollars a night) leaving them with a particularly low percentage of that amount.

Here’s where it gets interesting: Imagine yourself cruising along the city streets of Malibu, Miami, Vegas, New York, and many others; in the ride of every pimp’s dreams. Every car from a loaded caddy to a tricked out low-rider; complete with 22” gold rims, leopard printed interior, a booty bumpin’ stereo, and don’t forget the fuzzy dice. When driving these vehicles, your mission is to pick up scantily clad women, wearing high heels, mini skirts, and vinyl coats; what we like to call whores, prostitutes, hookers, etc. These women can be found on nearly every street corner of sleazy, low-rent neighborhoods.

Whores: Each whore has her own profile. Think of this profile as a "resume". When approached, their reputation of prostitution will be shown. Profiles are important, in the sense that, without the proper information, you may choose a whore with a bad reputation; such as, not bringing in enough money, ripping pimps off, etc. Their personal information is listed as well; which should prevent you from making the mistake of selecting a whore with disturbing manners; such as, shouting intrusive insults while faking orgasms, turning the television on during sex, etc. The actions that your whores perform, while in the presence of a client, determines the amount of money they will be paid. To sum things up, each whore has a significant (kinky) sexual ability. These abilities are their "trademark" if you will. The kinkier they are, the better they perform (better performance equals more money). Be careful, if a whore is too kinky, she may end up cuffing a client to a bed and slitting his throat; all for the sake of pleasure...yuk! Obviously, if you send out a whore with an ability that clients tend to like, it makes good profit; which leads to sending her out again, and again, and again. It is your job to select which whores set out to do their business (after reading their profile, of course) and which ones stay home with the drugs. If a client fails to pay one of your whores, it is your job to find them and bring the ultimate smackdown on his poor, pathetic, unworthy ass.

Enough with responsibilities, on to the good stuff. Clothes, money, jewelry, rides, and women; five of a pimp’s finest desires. Why should you let your whores have all the fun, when you can get out there as well! Drive your stylish rides to the best apparel store in the city, dress in your best and pull into clubs, casinos, etc.

Unfortunately, being a pimp comes at a price. There are other pimps, misers, and many other envious potential criminals out there that want the same money and respect that you have; so occasionally you will have to fight them off with whatever weapons you’ve got. Weapons, along with illegal supplies can be purchased at black markets (a limited number of two per city). The black market is the pimps trading post or swap meet. Sell your extras and purchase almost anything here. Working the streets near the black markets, are plenty of miscellaneous dealers of all sorts; dressed in long, dark trench coats. Some carry jewelry, etc.; while others carry drugs. These particular dealers are not as nearly as expensive as the black markets; although, when purchasing from these low-class dealers, you may have a higher risk of being caught with stolen items and purchasing dissatisfying equipment.

Here’s the hard part: You must keep your Respect-O-Meter at level 10 (ranges from 1-10, 1 being the lowest and 10 being the highest). In order to do so you must impress your colleagues and your bosses. (Also, your thugs and whores tend to leave you when your Respect-O-Meter is considerably low) Bosses? What do you mean by bosses? Oh, did I forget to mention?... This game is not just all about what you want, how you look, and where you go. You have foremen that keep tabs on your progress throughout the game. Think of these men, sometimes women, as your superiors. They will give you assignments that you must complete successfully or they will come after you with frowns on their faces and guns in their hands. The level of difficulty of these tasks increase as your game progresses. You may start off with simple tasks such as, do a drive-by at a rival pimp’s crib, steal a rival pimp’s whore, ride, etc. Things like that. Working for, and obeying, these superiors, comes with benefits. For every “job well done”, you will receive a reward; sometimes new rides, new women, but usually cash. You can use your reward money however you please. When you’re rewarded with obscene amounts of money, you will be given the option to own and operate strip clubs, and what not. If so, you must maintain business at these clubs. A strip club is nothing without exotic female dancers and grungy, bald men slipping dollar bills into their g-strings. You must decide which of your whores, with exceptional exposure abilities, will dance on stage; by looking at their profiles once again. Not only will you be paid day by day by pimping your nasty whores, you will receive the income that your club gains. While your club’s audience swells with popularity, you can expand new clubs throughout the city.

Another reward for a “job well done”, with a slightly higher level of difficulty, is supplying you with protection of well trained thugs. These thugs are your muscle on the street, and will follow your every command. They will protect you and your whores, as well as your empire. There are many different objectives that a thug can pursue. (1)You can employ them as your club bouncers. (2) Rather than being behind the wheel yourself, you can choose to have your thugs escort you via limousine to certain places. (3) They can guard the perimeter of your home, protecting the whores that are not on duty. As well as many others.

Gameplay: As far as I can tell, most gamers, including myself, are GTA fans. I’m looking to design this game somewhere along the same lines as GTA-Vice City. Just as in GTA, you will be able to roam freely around a large city (nonlinear). There will be many different cities, and many different superiors in each of them (mentioned earlier). This will be a Single player, 3rd Person, Action/RPG game (suitable for all platforms). If you’re confused, 3rd person means you see your character in front of you rather than 1st person; “looking through their eyes”. When driving, you will have the option of steering your car from the inside (1st person=hands on wheel), or from behind (3rd person=“chase” view). When escorted by your thugs via limousine, you will not have the option of steering; however, when inside the limousine, a list of choices will appear: (1) Visit Superiors (your superiors will assign you a new mission when visited; available only if last assignment was completed successfully) (2) Pick up a whore (3) Go shopping (another list of choices will appear with the names of the nearest apparel, jewelry stores, etc.) (4) Hit the clubs (if you own a club, you will be escorted to it; if you do not, you will be escorted to another). When escorted via limousine in 1st person view, you will “be” inside the limousine (tinted partition, television set, wine glasses, etc.) In 3rd person view, you will watch the limo from behind, in a “chase” view. When approaching a whore in the limo (option #2 above), the limo will stop at her corner, the window will roll down, she will approach, her profile will pop-up (mentioned earlier), and you may claim her as your own; taking her home with you. (Just for kicks, I thought it would be funny to have Julia Roberts, from “Pretty Woman”, as one of the whores that you could pick up.)

Music during gameplay would feature a few various styles; such as, classic 70’s (featured in movies, such as Shaft and Undercover Brother), old school rap, and the latest hits of hip hop and rap ("Gangsta beats”); along with some innovative beats that the creators of this game make up. The music would most likely relate to your surroundings; for example, Malibu may feature ”White boy rap”, clubs play everything from Snoop to 2PAC (the usual), etc.

That’s pretty much the gist of it all. I hope you like my idea and realize that ALL THIS came from me; no rip offs, no plagiarism, nothing but creativity from yours truly. I look forward to reading your comments: Only constructive criticism will be taken seriously.





Add your comment to this Game Idea



Any critics out there?
7/18/2003 9:03:32 PM
Comment by:
bizpimp
Where you at arkainjalex? C'mon, I can't wait to hear what YOU have to say...I've admired your work since the begining. (Gamers: If you haven't already, go check his work out)
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cool
7/18/2003 10:03:24 PM
Comment by:
otto
one word its sweet
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Really nice work!
7/23/2003 6:15:45 PM
Comment by:
matrixman
Hiya bizpimp! I really like your idea for this GTA-like game. If it really becomes a game, then I'll look into it. Oh, and thanks for helping me with my game idea!
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Excellent
7/27/2003 6:02:36 AM
Comment by:
arkainjalex
haha i like the fact that u address me personally, i'm starting to feel like a celebrity or something. well i read the other idea u were referring to and i feel this one is even more improved. I have to say i definitely like it, and i'm a huge GTA fan (skipped school to buy Vice City) so this appeals to me very much. The best way to make this game the ultimate pimp simulator would be if it could get one of those mature ratings like that BMX XXX game that got censored a while back. I'm no crazy pervert weirdo, but i enjoy games and movies that are realistic, intense, graphic, and dramatic and giving this one a serious edge along with it's humorous yet interestingly realistic premise would definitely serve to enhance the experience alot more. so basically i'm saying let us delve into the dark world of the pimps and hookers and let us see the drug deals and the drive bys and the hookers at work (not to the extent of porno, but to some degree). great idea bizpimp. just one question, are u a pimp or something? i mean the games and the name, just gets me thinking. heh take care man
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Thanx a bunch!
7/27/2003 4:09:21 PM
Comment by:
bizpimp
I do appreciate your kind comments and the fact that you say you would enjoy playing such a game. My idea was to base this game along the lines of GTA, yet still add room for innovation. I like your idea about giving it one of those mature ratings, and yet not to the extent of porno. No, I am not a pimp-he he. I have been using the name 'bizpimp' for quite some time now...I guess it just sticks with me.
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in time....
7/29/2003 6:10:58 AM
Comment by:
arkainjalex
now just to wait for our games to be made somehow, from the research i've done the chances are so slim it would depress you that any of our ideas will be picked up, but hey there is a God and there are always possibilities. i've been working on some game ideas lately, like 3 or 4, but they're nowhere near finished. guess i've just been busy with real life *sigh* games are so much easier. i'll update u on my ideas when they're done, later man
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Sexy Idea
8/12/2003 6:46:00 PM
Comment by:
sparda590
It isn't too often that a good sexy game comes out. We have Dead Or Alive Volleyball and BMX XXX, but that's all I can think of. Great idea!
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A penny for your thoughts...
8/16/2003 5:44:15 AM
Comment by:
bizpimp
Members of GD, as well as outsiders, I would very much like to hear what you have to say. Constructive critisism is the key to writing, so I need to feed off something here. Don't be afriad to tear this idea, as well as all my others, into shreds! Tell me what you think.
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tear idea into shreads? Okay!
9/5/2003 2:02:18 AM
Comment by:
TheNewMan
The first thought that comes is that this reminds me of the old PC game Gangsters: organised crime. Don't think it's intentional, but means you could be onto something. What do you gain from being in third person? From what you describe, it would likely be more user friendly if you went full strategy. What about going up in the world? It seems to me that the world of high-class 'escort' services would be an interesting area to move on to: you could target individual wealthy people, research their particular preferences then try to tempt them with one of your girls. Success results in a big paycheck whenever that person is in town (although the girls would likely have to get a larger cut). How about training? If a whore shows potential, why not pay to have her taught tricks she may not know to improve her technique? What about surgery to improve looks? Liposuction, implants. How about training the most skilled into high-society ettiquette to turn a 2 cent ho into a $2000 'escort' (would also likely take trianing and surgery, but should be possible). How do you impress your colleagues? (bosses, by completing their missions, I know). Is your relationship with your colleagues friendly (invite them over to new strip club, all expenses paid), competetive (take over a new area) or downright hostile (bash their head in with a lead pipe)? What about the police? They don't seem to be mentioned. Bribes? escape plans? Good lawyers? Patsy? Point: about the 'kick' idea- I'm sure Julia Robert's lawyers are drooling at the very thought. Its 3am now, so I'll stop, maybe edit more on later. Some good ideas here, but seems unrefined somehow. hope any of this helps. Edit: okay, awake now, some more ideas that sprang to mind: you mentioned drugs somewhere in the idea- are they for personal use by you and your girls or is there a lucrative sideline there? What about porn? You have the people you need already, large industry, semi-legit, could be another lucrative sideline there. As for the girls, you could go into more detail: what do they like doing? What are they good at? (not neccessarily the same thing) What do they outright refuse to do? Downsides? eg you could have a girl who is a total exhibitionist- perfect for a strip club, but having to bail her out of jail constantly for public indecency after she stripped off in the local Mall would be a drain on finances. Women who enjoy domination may be less willing to take orders from you and may stir up dissention. Those who agree to anything you say are vulnerable to suggestion and may be caught up with dissenters. For every plus, have a negative point which must be controlled if the girl is to be successful. What about the thugs? A drain on finances- could reduce wages but give them freebies with the girls, but then some of them may become attached to a certain girl and possibly try to take her out of the industry, or spread dissent within the ranks. Okay, reckon I've given you plenty to ponder on for now. Think on it, go wild. (oh, and check out my other ideas will you?)
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wow, just what I was looking for...
9/5/2003 4:51:59 AM
Comment by:
bizpimp
Thank you NewMan. I'd have to say that this is the best constructional criticism that I've have recieved on any of my ideas. Now, to reply and answer your outstanding feeback: A 3rd person view always seems to please the player, yet I never really thought of a strategy perspective, hmmm. You have brought forth a very interesting concept. Perhaps I should drop the that particular view an present it in a "bird's eye view" (overhead) of the entire city. Police: At first, I thought of including a "bribe the police" option during gameplay; reason being, a Black Market is a dangerous place to get caught. Originally, this option would allow the player to be at ease for a game time's "one week" of not running into police business. I dropped this idea on account of that I thought an option like this may be a bit to complicated for the average gamer. I see now that I was wrong. Your idea about the whores' tricks and skills is very interesting. I love the idea of including total makeovers (lyposuction, implants, etc.) and training to impress a client- this would settle perfectly with the ammount of money the player is recieving (more money equals more advantages). As for the bosses, or colleages, I was thinking of a realtionship somewhere in between the lines of "partners you wouldn't dare to cross" and "screw up and you're dead meat". Now that you've helped me, I have so many ideas. This makes me want to rewrite the whole game-he he. Thank you. If you'd like, e-mail me at bizpimp2001@yahoo.com to discuss further gameplay methods and overal editing. Also, I wouldn't mind helping or previewing any of your current or upcoming ideas. Thanks again, I hope to hear from you soon.
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Holy S***
9/10/2003 9:38:23 PM
Comment by:
sparda590
Wow, newman. You're good at this criticism stuff. I don't think I've ever seen a review that long, and I sure as hell haven't written one. I guess I'm just not a criticiser. Bizpimp wrote a long reply also, but could have described it perfectly with only two words: outstanding feedback. Oh crap, there I go again. I don't have anything to criticize. Oh well, I'll work on it!
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