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Idea Info
Name:
The Cathedrals
Index:
Secondary
Category:
RPG
Submitted:
7/16/2003 10:57:43 AM
Written By:
Siopao

The Cathedrals
7/16/2003 10:57:43 AM
By: Siopao

Show all Game Ideas by this Member
Category: RPG Games

Learn Game Programming
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Story:  It’s all about seven different charms  with different abilities each that are waiting to be discovered by players. Once all charms are obtained the player will most likely be the most powerful player.

 

 

Special Features:

 

-Some actions causes the player to stop for a second or two like, high jumps, long jumps, force feedback, getting in and out of meditation mode, putting bandages, how slow or how fast the player will recover depends on it’s recovery skill, lowest is 4 seconds.

 

-Extreme cool moves like, jumping while throwing a dagger or a shuricane, making movement speed faster or slower, high jumps,  long jumps, sneaking, hiding inside wells and throwing weapons.

 

-Extreme cool spells like, meditation, puppetry, earth quake, healing, heal others, necromancy, float, final judgement and dark cloud

 

 

 

 

Player types: 

 

 

Player Descriptions: Players’ goals are to keep themselves alive, obtain all seven charms, Destroy the world or save it, this can all be done by either solo work or group work, either way.

 

 

Assassin: focused on stealth and highly capable of not being detected, most of the time.

 

 

Weapons: chained katana

 

Starting attributes are:

 

Hit Points: 50/50

Stealth: 200

Strength: 60

Speed: 85

Spell Casting: 25

Dexterity: 60

 

starting spells and skills:

 

Soft Run - skill (auto on)

Meditation - skill

High Jump - skill (auto on)

Long jump - skill (auto on)

Wall Hug - skill

 

other spells and skills are:

 

Heal       -spell

Taming Crows    -skill

Disguise  -skill

Float    -spell

Dark Cloud - skill

  

Tribal Warrior: focused on strength but poor on speed, it’s heavy weight makes it strong but hard to move and an easy target.(this types cant hide or sneak and can easily be spotted)

 

Starting Attributes Are:

 

Hit Points: 80/80

Stealth:10

Strength: 350

Speed: 30

Spell Casting: 0

Dexterity: 25

 

 

 

Starting Spells And Skills are:

 

Meditation   -skill

High Jump     -skill (auto on)

Long Jump    -skill (auto on)

Radar Sense    -skill (auto on)

Earth quake   -skill

 

 

Other spells are:

 

Spear Throw   –skill       

Wall Break    -skill

The Destroyer       -skill

 

 

 

 

 

 

Puppeteer: Focused on Spell Casting, it’s the necromancer of all player types.

 

 

 

Starting Attributes Are:

Hit Points: 75/75

Stealth: 70

Strength: 5

Speed: 85

Spell Casting: 180

Dexterity: 50

 

 

 

Starting Spells and Skills:

 

Meditation –skill

Puppetry –skill

Heal  -spell

Radar Sense- skill (auto on)

Float –spell

Heal others- spell

Necromancy: skill

 

 

Other spells and skills are:

 

Waking the dead –spell

Walking Carcass –spell 

Tomb Maker –skill

 

 

 

 

 

 

Hunter: the trap expert of all players. Focused on Dexterity

 

Starting attributes are:

 

Hit Points: 100/100

Stealth: 95

Strength: 80

Speed: 110

Spell Casting: 20

Dexterity: 300

 

 

Starting Spells and skills:

 

 

Trap disarm - skill

Trap Planting - skill

Trap Making - skill

High Jump –skill (auto on)

Long Jump –skill (auto on)

Radar Sense- skill (auto on)

Trap Sense- skill (auto on)

 

 

Other Spells and Skills:

 

 

Final Judgement – skill

Heal – spell

 

 

 

Spells and Descriptions:

 

 

Meditation- allows the player to sense everybody with in their radar sense, and enables player to see the personality of a player, whether it’s wicked, good, nice or Mad

 

Soft Run – allows players to run with out being detected

 

Meditation - allows player to detect all players with in radar range

 

High Jump- allows player to Jump to tower roofs

 

Long Jump - allows player to Jump at a distance

 

wall hug - allows player to lean on walls

 

Steal- allows the player to steal things from other players

 

Heal- allows player to heal one’s self

 

Taming Crows – allows player to summon Crows to help them increase their sense

 

Disguise – allows player to look like another player

 

Float – allows the player to levitate

 

Dark Cloud – allows player to cast a wide smoke into the surroundings, but same time interrupts player’s radar too.

 

Earth Quake – allows player to make the ground shake to make other players to pause for a while.

 

Spear throw – enables player to throw a spear

 

Wall Break – allows player to crush the wall into pieces

 

 

The Destroyer – allows the player to Explode and kill it’s self to damage or kill the players with in his radar.

 

 

Puppetry – allows player to control several NPCs without other players knowing.

 

 

Necromancy- enables the player to give another player the skills of a necromancer

 

 

Waking the Dead – allows the player to revive another player

 

 

Walking Carcass- allows player to control a dead body. (except for player

 

Tomb Maker- allows the player to make a trap for an enemy

 

 

Trap Disarm – allows the player to disarm traps

 

 

Trap Making – allows the player to make traps

 

 

Trap Planting – allows the player to plant traps

 

 

Trap Sense – allows player to see traps

 

 

Final Judgement – enables the player to make a large trap for trapping groups

 

 

Charms and it’s abilities:

 

1. Charm of the Spells – enables player to have the all spells

 

2. Charm of Attributes – doubles the amount of points to distribute during level up

 

3 Charm of Strength – maxes strength out

 

4 Charm of the Dragons – allows player to summon 3 dragons

 

5 Charm of Senses – doubles the radar’s area

 

6. Charm of the dead – summons a devil

 

7. Charm of the Heavens – summons an archangel

 

 

 

Once all charms are obtained new skills will appear

To the player’s skill and spells window, including the abilities of each stone, the new skills are:

 

1. Destroy Town

2. Kill al NPCs

 

 

Message-

 

     Pls. accept my work it’s one of my bests and there are still several that I’m thinking of right now. I’m a kid who knows what every player dreams of.   This one’s a 3rd person rpg.  Its called The Cathedral Because all charms can be found in different cathedrals. This is a multiplayer where all players will be having fun chasing each other. Players can make a world or join Public worlds

 






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