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Idea Info
Name:
Devil May Cry 3
Index:
Secondary
Category:
Sequel
Submitted:
8/4/2003 4:47:43 PM
Written By:
sp1kerocks

Devil May Cry 3
8/4/2003 4:47:43 PM
By: sp1kerocks

Show all Game Ideas by this Member
Category: Sequel Games

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The 3rd sequel to Devil May Cry:

 

remember in DMC 2 Dante defeats the last boss and heads staright to HELL,

 

now he came, he saw and met an old Rival,

 

guess who?

.

.

.

Nelo Angelo! they get into a fight, and then after awhile they settle things over, they made up as Brothers, now fighting against demons as allies, making Nelo Agelo Playable. their mission is to get rid of the king of the underworld and get back to the real world. then after kicking the boss’  Ass, a new king of the underworld has to be born, in the end somehow Nelo Angelo was chosen to be the one, then he somehow turns bad and become the new king of the Underworld.

 

Dante on the other hand returns to the real world, and has a new mission at hand.

.
.
.
DESTROY HIS OWN BROTHER. which is Devil May Cry 4!

 

so what do you guys think?

 

SAD story aint it?

 

i would like to add, that i didnt like any of the devil forms in DMC 2, and i think most people agree with me on this, we want the devil forms from the old one, which were Alastor, Ifrit, and of course Sparda, Sparda was a cool devil form.

 

the combo system should be more of the old DMC, i dont know what happened in DMC 2 but the combos in the original one was more effective than in 2, i like it when i do a stinger attack, it shakes the whole screen, and more combos should be added of course.  the new moves from 2 (such as Rainstorm and Wallrun) were really good and i find them effective, so id like those to be kept.

 

pretty much id like the critics to concentrate more of the Storyline, which i really like.

the scenario of this game might be more in the Hell side so there could be dark castles, lava, stone platforms, rock walls for wall runs or rainstorms, etc.

 

i hope you guys like it.

 

---

-sp1ke-






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DEVIL MAY CRY : GAGA MOVIE
1/5/2004 6:53:15 PM
Comment by:
Devil Never Cry
Capcom Co., Ltd. ("Capcom") and GAGA COMMUNICATIONS, INC. ("GAGA") today reached a basic agreement under which Capcom grant GAGA an exclusive option to acquire the rights to create a Hollywood film version of Capcom's global Megahit game software Devil May Cry (total worldwide shipments for the series to-date: approximately 4,270,000). Based on the agreement, GAGA undertake the future product planning and development necessary to complete a film version of Devil May Cry as a major Hollywood motion picture, which be scheduled for worldwide release. With plans already announced by Capcom and GAGA to also produce a film version of Capcom's popular game software Onimusha, the new project becomes the second film to be produced by GAGA based on an original Capcom game. Devil May Cry is an action game that unfolds as Dante, a devil hunter whose father is Satan and whose mother is human, joins forces with the mysterious and beautiful woman Trish in a heroic battle against devils that swarm into the world of the living. Beginning with its popularity in North America, Devil May Cry boasts strong appeal around the world. GAGA intends to take advantage of the game's attractiveness, such as hyper-action featuring the cool, dark hero Dante and a stylish, artistic setting, to create a work that represents the best in thrilling Hollywood entertainment. For this live action film, one among several films made in recent years based on game software, , GAGA is planning a total production budget up to US40 million dollars (approximately five billion yen). The company makes decisions on the production aspects, including production staff, cast and U.S. distribution company during the course of planning and development. GAGA plans to begin shooting the film in 2005. Capcom owns the copyrights to the worldwide Megahit action games Biohazard, Onimusha and Devil May Cry. Biohazard has already been made into a Hollywood film that is enjoying tremendous success following worldwide release after its U.S. premiere (Biohazard's total worldwide box office receipts to-date: 16.8 billion yen). Following the success of Biohazard, Capcom's other game software has also attracted major attention from Hollywood. Capcom seek to create film versions of its other game contents to achieve synergistic development with its game business, and aggressively promote media mix businesses in the future. As a new growth strategy for the coming age of graphic contents, Gaga is developing a business to acquire film rights to contents such as Japanese games, animated films and comics from the original creators, and produce "global contents" created in Japan for distribution not only in Japan but also in the world market. GAGA plans to position the Devil May Cry project as its successor project to follow up the live-action film version of Tekken (a three-company joint effort with Namco Ltd. and the U.S. firm Crystal Sky), which it announced for production in February 2002, and the film version of Onimusha announced for production in December 2002 (a three-company joint effort with Capcom and the French independent film distribution company Metropolitan Filmexport), and intends to aggressively undertake other projects in the future. http://www.gaga.co.jp/english/whatnew/press/030602_e.html PROOF THAT IM NOT LYING. http://boards.ign.com/Devil_May_Cry/b5258/ ABOUT ANOTHER 100000 PEOPLE KNOW ABOUT THIS
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