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| Idea Info |
Name:
Bounty Hunter :Chronicals Index:
Secondary
Category:
Action Submitted:
8/6/2003 4:11:18 PM Written By:
Havoc2004 |
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Bounty Hunter :Chronicals
8/6/2003 4:11:18 PM
By: Havoc2004
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all Game Ideas by this Member
Category: Action Games
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Base:The Base of the story revolves around two hunters Tye Litama and Michael Ritious.The two hunters are pronounced two of the best hunters for any job.The Story takes place on a small unknown island where the two are to wait for a thief to arrive and capture him.When the theif arrives, Tye and Michael pursue him in only to fnd out he is a humanoid, after killing him they trance his creation back to a unknow government lab thats still experimenting on humans.The job is to stop them at any coast and anything connected to them.
The game plays in a 3D relm where everything is interactive walls, doors, people, bodies,even simple things like fire extinguishers.Each character has a different fighting styles , like martial arts to judo , guns , to knives and swords.Movement is really normal up to down left to right , but when a battle starts you must click the trigger button.I chose this because I know many games that are supposed to be 3D relm suck because of the buttons.Once the trigger is set , let out every thing you got high kicks and puches to low kicks and puches all go toward how your moves perform.Since anything is breakable or grabable you can use weapons you find on the ground.You are bound to a base where you have fellow Hunters to help you out in missions of your you have to show them the green befor they team with you but the help will sometimes be well needed.Having a base of operations makes it so weapons are also buyable,befor and after missions you have the choice to go back .Since the game would be considerably long with one story line you are able to take bounties from certain people for extra cash, befor each mission the game calculates from previous battles on your succese in percentages. How you deal with your health , ammo, and sometimes area damages , decides your pay, only declining from the ammount givin.Both characters have differant pathes that go in and out of each others storylines, making each chracter have half a story so both games must be played to understand the entire story.The game will include some classic car or motorcycle chases and for the motorcycle you can pop wheelies or lean on your front tire to go for trick shots.The car can ramp of boards or flip off a pole or some wood in your path.Buying new weapons and clothing is a sinch but you have to be at base, just go home walk outside and around a corner they have new trench coats and guns swords and knives ,and even things like brass knuckls
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