
|
| Idea Info |
Name:
Post-World War 2 Apocalypse Index:
Primary
Category:
Action Submitted:
9/22/2003 12:42:48 AM Written By:
ArS_brigadier |
|
 |
Post-World War 2 Apocalypse
9/22/2003 12:42:48 AM
By: ArS_brigadier
Show
all Game Ideas by this Member
Category: Action Games
Learn Game Programming
DeVry's Game and Simulation Programming curriculum will prepare you for taking on various development roles in the game industry.
Game Art & Design Degree
Westwoods’s game art & design program will teach you everything you will need to know before you apply for a job in the game industry.
Story Overview
World War 2 doesn’t end in 1945.
Hitler never commits suicide.
Rommel is rescued by SAS commandos under control of General Patton.
The Ardennes offensive delays the Allies, and gives enough time for Hitler to unleash his wunderwaffen(wonder weapons) and change the tide of the war.
(1945-December)Hitler begins Operation Sea Lion(invasion of Britain) and destroys the Aldbourne buildup.
(1945-December)Horten transatlantic Bombers begin making bombing runs in American cities and war factories.
(1946-January)German Expeditionary Forces begins the invasion of the United States.
(1946-spring)Russia is pushed back to Stalingrad, and Hitler orders the Luftwaffe to drops the captured American A-Bomb on Stalingrad, and a month later takes the Kremlin.
The Allies fight for another year.
(1947-june 6) An armistice is signed. Hitler conquers the western world. Nazi Germany has expanded more than the Roman Empire at its greatest.
THE THIRD REICH WILL CONTINUE FOR ANOTHER THOUSAND YEARS.
70% of the European population dies in the conflict, the majority are men.
Hitler conquers the world, but after the war it’s not a much.
Europe lays in Ruins.
Hitler closes the borders of Europe, thus trapping allied soldiers inside, Hitler needs them to fill the dwindling population of Europe and allied soldiers are perfect for this. They become Europeans.
In 1948, Germany leaves the US. America is free again.
Life is deplorable in the troubled beginnings of the third reich. There’s hardly enough food to go around. Some resort to cannibalism. Others resist.
Creating gangs, organizations or factions are created. they are revolutionaries among the populace.
Gestapo learn about this. Hitler declares martial law on all of Europe, nobody can leave their assigned living quarters between 10:00 pm and 05:00am. Anyone found outside will be shot by the patrolling SS police squads.
One faction is the Old Age Germans, lead by Erwin Rommel “the desert fox”.
They smuggle “New Europeans” to America in Support boats meant to be distributing food to the United States.
Your goal is to escape the Atlantic Wall with the help of the Old Age Germans and take that big boat home.
GamePlay
- FREEDOM!!!. Open-ended structure with a living, breathing world, were your action have reactions.
- Kill or be Killed.A dark atmosphere plagues the Ruins of Europe were if you are not killed by SS or Gestapo, cannibals or gang members or any habitant will gladly kill and loot you.
- Now you see me, now you don’t. Stealth is important at night, move quieted and hug the shadows to avoid detection by SS troops and gather all-important supplies like food and weapons & ammo. You also need stealth when going through gang neighborhoods where you are not liked or cannibal villages.
- I really need the money. You have to pay money for transport, weapons and information that will get you closer to the Old Age Germans. You can either break into officers quarters or pickpocket others but be careful if you are caught. if you pickpocket a nazi soldier or royalty you can be killed, pick pocketing other civilian you will go to jail; OR if you have a lot of moral fiber work it out with side-missions, side-jobs and be on your way closer to the wall.
- Vive la Revolution!. You can join revolutionaries in daring raids and acts of defiance against the Reich, they pay good money and you can loot nazis for more equipment or supplies.
- Weapons are a man’s best friend. from the excellent M-1 Garand rifle to the new Assault rifle that allies and enemies both posses. There will be a lot weapons from trusty submachine guns to powerful flamethrowers or bazookas.
- Mom, Am I pretty?. The S.P.E.C.I.A.L. system would be use because its simply the character generator right now. You choose your name, nationality, customize the look of your avatar and choose your perks.
- Can I have a “ Do it yourself EXPLOSIVES” book, please. Skills advance in the same way as any rpg, but instead of percentage you have levels.
- How do you drive this thing?. You can control vehicles like jeeps, half-tracks, tanks and even Gyrocopters, but remember gas is expensive and doesn’t come easy.
- Do these pants make my ass look fat?. From winter gear to the new Kevlar vest, you can chose clothes as a cosmetic change to your character or war time BDUs that give you luck or momentum.
- Wow. From raids to atomic power plants, sighting Foo fighters to facing SS supermen, Hitler secret projects just keep getting weirder by the day. What’s next, mind control? Hey who are you? --(struggle)—(weird sound)—THERE ARE NO SUCH THINGS AS SECRET PROJECTS.
- Nice view. 1ST and 3rd person perspectives.
- Genre. I would describe it as a stealth/action(combat and vehicle combat)/rpg(stats and interaction)
Well this is my idea (combining WW 2-alternate history-fallout mainly) ,its also meant to have some quirky and dark humor and be quite gory and mature, but you can't see a lot of that in the description(hmmm.Fallout).
I also dont if I should start just after the war(1950-1960 )or in the near future(1970-2000)
I think its not something you see or hear about every day in the industry. Im still toying around with some ideas so I hope I have the time to edit it.
Tell me your thoughts, ideas and anything that could be implemented.
|