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Idea Info
Name:
RPG Battle
Index:
Secondary
Category:
RPG
Submitted:
10/4/2003 10:49:26 PM
Written By:
FirstWizard9

RPG Battle
10/4/2003 10:49:26 PM
By: FirstWizard9

Show all Game Ideas by this Member
Category: RPG Games

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        My game would be a RPG in the sense that you gain experince, level up, get new eguipment and play thought a story. But its a fighting game in the sense that when you get into a battle its fighting game style.As you level up you would get new combo moves for use in battle. Leveling up would also incress how much damage you do(Strength), bring down how much the enemy does(Defense), how much life you have(Hit Points) and how much magic you could use(Magic Points). Those are all the stats except one, intelligence. While the rest of the stats have the coventinal effect, intelligence would bring up your chances to learn a combo move from an enemy, instead of bringing up magic damage. Magic would be obtained by finding books in cave, duengeon, etc. or from enemys that drop them. Also using differnt equipment would change what you look like in battle in addition to making you better. Another RPG aspect is that you could use items in battle, unlike most fighting games. Random battles would be fairly easy, but bosses would be more challenging. I think that simply combining the two adds a fun and innovative twist to both styles of games.






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not to shabby
10/21/2003 5:36:49 PM
Comment by:
nightsavior
i belive the game ehrgeiz had something similiar in mind(my spelling of the game is off but it was the fighting game where you could be characters from final fantasy 7 and you could actually level fighters up in random generated dungeons)it theory its a good concept but its the completion of the end product that would make it a winner or a ham. as of yet i'll say its a good start but won't pass futher judgement.
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Action
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