
|
| Idea Info |
Name:
Feral Eclipse Chapter 2 Miora Index:
Secondary
Category:
RPG Submitted:
11/13/2003 4:55:36 AM Written By:
BlackArk |
|
 |
Feral Eclipse Chapter 2 Miora
11/13/2003 4:55:36 AM
By: BlackArk
Show
all Game Ideas by this Member
Category: RPG Games
Learn Game Programming
DeVry's Game and Simulation Programming curriculum will prepare you for taking on various development roles in the game industry.
Game Art & Design Degree
Westwoods’s game art & design program will teach you everything you will need to know before you apply for a job in the game industry.
This game is called Feral Eclipse Chapter 2 Miora. Moira is the sealed fate the gods decide for you and it is a major theme of the game. The story in a nutshell is a world with many races of humans who can transform in animal like creatures, there are wolves, loins tiger leopards, and lizards, and the normal humans. The wolves and humans are the two major groups the other 2 are a very small race. The story is of a plot to resurrect an ancient warlord who drove the werewolf people into a great war against the humans called the Battles of Atonement. The wolves were split up into 5 clans: Hera, Orion, Cerberus, Shadox, and Atlas. There is also a secret underground clan called Gemini. The main character's (Arian) childhood rival (Kronos) is caught up in the plot being controlled by an evil tyrant Zahara. You leave your clan with Kronos's sister Eve to stop Kronos and the dark plot. The two characters travel to many places and pick up 6 other characters and learn what they have to do with the plot and how their linked to the other characters. In battles each character (Arian, Eve, Imago, Omega, Zoe, Yesula, and Gia) has a special combo called an onslaught attack where he attacks the enemy and a symbol-crest appears and there is a ring in it where controller buttons appear. AA light or little comet will spin around and you must press the right buttons. For each one done correctly the character will continue the attack. If you miss they loss their focus and stop their attack. The comet can spin at different speeds and stop, or turn around and go the other way making it more challenging. Each character also can learn special abilities of a category (Auras, magic, hymns, dragons, ninjutsu, spirits, and war cries) to make the battles more strategic. Also in battle characters can gain rage points from attacking and transform into a werewolf. 200 RP (rage points) equals one turn in werewolf mode. Characters can be taught different attacks, magic, and passives skills the further they go; and can have their werewolf form level up and gain new armor and become very cool looking (not that they aren’t already). There is a lot more to the game. This is the 2 chapter( 1 prequel and 2 sequels) The 1 chapter would not make sense at first with out knowing some info about the 2 game and would ruin some of the 2 game plot.
Please give me some comments about what you think and if you want to know more or help me with the game you can e-mail me at sonicsync1096@aol.com
|