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| Idea Info |
Name:
Warhammer: Lords of All Elves Index:
Secondary
Category:
Strategy Submitted:
11/25/2003 3:54:19 PM Written By:
Tyrannus Maximus |
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Warhammer: Lords of All Elves
11/25/2003 3:54:19 PM
By: Tyrannus Maximus
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all Game Ideas by this Member
Category: Strategy Games
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It plays like the warhammer desktop game. Therefore it is not very easy and complicated with the rules.
But getting the troops is harder because your laborers have to build buildings, gather resources, and wait for them to finish training. It is also much like age of Mythology
Here is a little bit of info on each race.
Druchii (Dark Elves) are the most militant of the armies and need slaves for they cannot make laborers. Their leader is the Witch King Malekith who just like his high elf foe Imrik Rides on a dragon if you create the dragon. Another hero for them is his mother Morathi. The strong units are The Black Gaurd, The Witch Elves of Khaine, and a War Hydra.
High Elves are noble creatures who are still fairly militant. They cannot use slaves. Their leaders are Imrik Dragon Prince of Caledor, Telric the High Loremaster, and Prince Tyrion. The strong units are The Pheonix Gaurd, The White Lions, and the Swordmasters of Hoeth.
Pale Elves come from the Isle of Sparti and are very much like the Dark Elves but a little less ruthless. Their leader is High King Estrien who does ride on a dragon but it is slightly different because it is a seamonster. The strong units are The Tridents of Sparti, The Typhoon Ninjutsu, and The Monkee tribes.
Thats all I'll tell you about the races.
It has unusual graphics because they all look like figures from the game. When they move a hand comes down and picks them up and for those who know the rules the dice is still an important part of the game.
You can play in 5 modes VS Comp, Scenario, Online Scenario, Online, and Scenario creation.
It would come with on collectible figure in each box as well.
All together it would be the perfect Warhammer game.
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