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| Idea Info |
Name:
Werewolf 3D action Index:
Secondary
Category:
Action Submitted:
11/27/2003 1:38:20 PM Written By:
spider_danne |
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Werewolf 3D action
11/27/2003 1:38:20 PM
By: spider_danne
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all Game Ideas by this Member
Category: Action Games
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It's a kind of dark game, with time that floats through the day and the night. Human on day, werewolf on night. One must then learn to act in two different ways.
Normal, mystic and weak human on day. You can then talk to people and everyone in the game (the AI) think that you are normal, unless you do something strange. I imagine different shops and places, where you can buy or find stuff like drugs that can transform you to a werewolf on day, and weapons and the like.
Ugly, aggressive and extra-orginary fast, strong and damage taking. A health regeneration ability is nice. Everyone will hate and fear you, and you will turn into a werewolf unless you like itor not when the dusk comes. I also want a special ability that you get after 1/4 part of the game, "controling transformation". Means that one can control the change into a werewolf and further in 5 steps. 1: human, 2: something between a man and a werewolf, 3: werewolf (big and hairy, 90 inches tall!) 4: a big strong wolf, 5: a regular wolf (fast runner and attacker).
The story is then that you start the day after you was bitten by a werewolf, you want to get your normal life back, and to do that, you must find and eat the heart of the bastard of werewolf that bite you. My first thought was that this story would take place in a middelage german country with castles and the like, but it would be much more cool if it was today in a big city like New York or something.
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