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Idea Info
Name:
Final Fantasy Collector's Edition
Index:
Secondary
Category:
RPG
Submitted:
1/9/2004 10:24:02 PM
Written By:
Redfield

Final Fantasy Collector's Edition
1/9/2004 10:24:02 PM
By: Redfield

Show all Game Ideas by this Member
Category: RPG Games

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Introduction

Claimed by nearly all RPG lovers to be the greatest game series ever created, Final Fantasy has been a favorite of American and Japanese gamers the world over and earned Square Enix (formerly just Squaresoft) lots of fame and fortune.  With such monstrous changes to the gameplay recently, Final Fantasy Collector's Edition promises a breath of fresh air to old-school gamers and a chance for newcomers to see the series' illustrious history.

Explanation

Final Fantasy Collector's Edition stuffs eight Final Fantasy games and a slew of extras onto a 2 DVD package.  Here is a listing of the features that are unique to each disc.

Disc 1

Final Fantasy

Final Fantasy III

Final Fantasy V

Final Fantasy IX

a demo of Final Fantasy VII (you'll soon see why it's just a demo)

an inside look at both Final Fantasy movies, plus an apology from Square Enix for making them

Disc 2

Final Fantasy II

Final Fantasy IV (the Hardtype version)

Final Fantasy VI

Final Fantasy VIII

a demo of Final Fantasy Tactics (again, keep reading)

a close look at the present and future of the series

If that seems like that could all fit on 1 DVD, keep reading because I'm not done yet.  For each game you complete, you will unlock a host of interviews and "screenings" of the making of that particular game, and each character you meet during the game will be added to a "character biography listing" that is grouped by game.  Also, you can turn on an audio commentary for each game that lets the developers comment on particular scenes as you approach them in the game.

Now that you've digested all of that, you're probably wondering why VII and Tactics are mere demos.  Concerning VII, I feel that should be remade entirely instead of stuck in a collection; look for me to submit the remake details in the future.  As for Tactics, there are two reasons:  it's not really part of the series, and it would be better served as a port to the Game Boy Advance.

How do these games control?  Let us count the ways!  Since this should be a PS2 game, I will map the buttons according to the Dual Shock 2.

NES games:  The D-pad is the same, with the option of the left analog stick instead.  Start and Select are the same.  The "1" button is Square and the "2" button Circle.  X brings up a menu that allows for a Save/Continue or a Save/Quit option.  Triangle brings up a menu allowing you to reset or exit out of the game and return to the main menu of games.  To get a good idea of what I'm talking about, think about the similar menus used in Zelda Collector's Edition.  The shoulder buttons are not used.

Super NES games:  There shouldn't be any trouble here.  The four face buttons on the right are mapped according to the placement of Super NES controller buttons. L1 and R1 do whatever the old shoulder buttons did.  L2 brings up the "Save" menu and R2 brings up the "Reset/Quit" menu.  Both are exactly like their NES counterparts.

PS1 games:  They control exactly as you remember them in the old days.  Wow, that was painless, wasn't it?

Now to give word on some aspects for each individual game.  FF1 is the NES version with the original graphics, sound, and job names; none of that junk found in Origins.  FF2 is the old version with the Origins translation.  FF3 is pretty much how it looked on the NES in Japan; obviously, this one needs a translation.  FF4 is the Hardtype version as seen on the Super NES, and this version doesn't run on an emulator.  FF5&6 should be the Anthology versions with emulation quirks removed; also with 5, the translation should be changed to the one on the ROM (the official translation was garbage), except for the name Cara being changed back to Krile.  8 and 9 are perfect PS1 replicas without any of the old prompts to swap discs mid-game (but you will still be allowed an auto-save when you reach those areas).

Audio- and video-wise, the graphics and sound replicate their oldest versions, but you now have the option to play using progressive scan, 16:9 widescreen, and Dolby Digital (latest version) EX (not DTS, it eats up too much disc space).  The reason for the "old" look is for those who are new or for those who played the other collections like Anthology and Chronicles to truly see how the series evolved overtime.

As far as user comments go, don't add or remove any games, but if you have an idea for extras that I did not include, please speak up!






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Ahem.
1/19/2004 3:04:08 PM
Comment by:
DrmDiver1983
On it's own, The Spirits Within would have been a good movie. The Final Fantasy in it's name is what hyped people up thinking it would be like a game. I liked Spirits within, and feel that the only non game FF production Squenix should apologize for is the anime. (::puts on hate mail armor::) Also, you seem to be putting too much into what you want to see. These games cost money and time to make, and a remake of FF VII would be a bit much to ask. As it was VII is a nearly perfect game, and any tinkering with it may throw off its exalted status. Anyway, good luck with your idea, as some one at Square will more than likely see this, and with all their recent craze about compilations, make it.
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About the remake.
1/19/2004 5:44:48 PM
Comment by:
Redfield
Actually, Square Enix can get off on not apologizing for Spirits Within, but they MUST apologize for Advent Children. If you can, hunt down the latest issue of Newtype to see an interview with them, as it's just one excuse for copping out on the game remake after another. What I meant with an FF7 remake was to keep the gameplay the same, but have voice actors, orchestrated music, redone graphics, and improved storytelling, like closing up the last few plot holes, improving the cinemacy, and so forth. FF7 is one of my favorite games, but it's starting to show its age very badly.
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here's my opinion
1/22/2004 5:46:25 PM
Comment by:
arkainjalex
Of course this is a great "fantasy" idea, but it wouldn't happen. Consider first the price of this whole package, and then remaking FF7? Alot of people love FF7 because it was their first final fantasy and they dont' even remember the NES or SNES FF games (and of course 80% of people out there are Sony fanboys), of which Final Fantasy 6 was undoubtedly, absolutely, positively, the best Final Fantasy ever made. That game deserves a remake far more than FF7, but 7 was the second best so in an ideal world that would also be remade. In my opinion remakes kick a$$, i say thank you to Capcom for remaking the original Resident Evil, better than ever, for the Game Cube. It would take time and money to remake FF7, but i believe they'd make more than substantial profit off of it. Also FF Tactics was an amazing game, i would even go over the edge by pushing for a remake of that game also, with its intricate plot about betrayal, deception, and war it arguably has the best FF story around. Well i'm sure alot of the young'ins on this site don't remember or haven't played all of the FF's, but i have and i would like for something like this to appear one day. Toss in a Chrono Trigger remake and you can start a revolution with all of Square's followers behind you. Finally, i agree that spirits within was not a great movie, but it really was only such a disappointment becuz of the FF name attached to it. To tell you the truth i kinda liked the phantoms. All i can say is that this game (or compilation), as well as just about every other on this site won't be made, so let's judge the idea and not the possibility or impossibility of the concept. It might not be original, but it gives us the chance to look back at the old RPGs that we loved, and day dream about how they'd look on modern day systems. Oh how wonderful that would be...
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