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Idea Info
Name:
SubTris
Index:
Primary
Category:
Puzzle
Submitted:
9/18/2002
Written By:
From Old Site

Game Architecture and Design: A New Edition
Book
cover
Highly Recommended !
SubTris
9/18/2002
By: From Old Site

Show all Game Ideas by this Member
Category: Puzzle Games

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DeVry's Game and Simulation Programming curriculum will prepare you for taking on various development roles in the game industry.
Game Art & Design Degree
Westwoods’s game art & design program will teach you everything you will need to know before you apply for a job in the game industry.

Face it. We have all been on a Subway. We have all seen crowds. People come in 3 sizes: Those that take up the space of 4 normal sized people, and those that take up the size of one quarter of an average human. Finally, there is the average human that takes up two blocks. Now we have the Sub way, which comes once every 2 minutes, and leaves every 5 seconds. For this game, lets make it even... It comes, waits a minute, then goes, with another one RIGHT behind it (as though it was joined). Likewise, every 30 seconds a bus drops off passengers.

This 2D overhead game would be simple in concept... But here's the challenge: The platform must be under a given amount in order to clear a round. When a subway comes, there are people that want to get off, thus you have no control over (they just beline for the exit, so don't block them). The fat people are slower, and skinney people are easily sickened.

On that thought, there are 5 states people can enter:

1-Alive and well : These are people you can move, with no problems.

2-Sick : They can barf on other people, and cause them to become...

3-Unconscience : They cannot be moved until they wake up.

4-Insane Murderers : They can kill people, causing them to be immobile, and block the way for other passengers.

5-Dead : They are like the Unconscience, but don't wake up. Paramedics tend to arrive, and cannot be controlled. Paramedics can cost points, and dead people make pasengers sick.

As you can tell, this is a completly different twist on Tetris, and "Subtris" is not quite appropriate, but it's a working title. Hope someone picks it up!

(Transferred from the old Game Discovery website)
Submitted in 2000 by

Derek McCabe
dmccabe@techie.com






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Hard
9/30/2002 5:34:53 AM
Comment by:
Red_Dragon
I think this is a great puzzle and all think is there should be special levels for good times.
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Sounds good
10/1/2002 8:02:11 PM
Comment by:
Game Developer
This is a nice simple idea that could potentially be a very addictive game. But... the supplied email address is broken!
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Idea?
10/3/2002 12:56:20 AM
Comment by:
Leonhart54
An idea of getting people on the subway system. Not to be mean, but that sounds like a game that should be for playstation and be like 20 dollars or less. The idea may sound cool, but getting people on a subway with different startegies, you can come up with better ideas of that kind of genre! The idea sounds kinda ok though!
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Shareware
10/4/2002 7:33:11 PM
Comment by:
Game Developer
I was thinking more of a shareware game, although the quality might just be good enough for psone... Do you think I should try to make this on my own since I can't get in touch with the author?
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Similar game in development
1/4/2004 1:15:52 AM
Comment by:
RevenantChaos
A friend of mine and I have a similar game in development, under the working title "Overflow."
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