
|
| Idea Info |
Name:
Ion Sphere Index:
Secondary
Category:
Strategy Submitted:
11/12/2002 10:21:06 PM Written By:
9-11 |
|
 |
Ion Sphere
11/12/2002 10:21:06 PM
By: 9-11
Show
all Game Ideas by this Member
Category: Strategy Games
Learn Game Programming
DeVry's Game and Simulation Programming curriculum will prepare you for taking on various development roles in the game industry.
Game Art & Design Degree
Westwoods’s game art & design program will teach you everything you will need to know before you apply for a job in the game industry.
This would be a simple game, each players objective is to A) keep his ships alive B) keep his mother ship uncaptured C) kill the other players ships, and D) capture the other players. It is a simple idea. The number of ships, hits they can sustain and how long it takes to capture the main ship. This idea is a simple one so that it may easily be extended on to fit any game world. Drat. I have to make an actual long game idea. Ok, well, there would be levels and obstacles, um maybe hostile ships, probably a map-maker. And there would be a ship shooting cooldown and make it possible to make a map with up to three different ship types. Then there could be team modes, return captures and such on. This is really simple for readability and ease of customization. You could probably customize the stuff. There might automatically be a few different ships, and many other things could be possible, but hey, it is just a game.
|