GD Portal
GD Game Ideas
GD Development
GD Shop
Game Design Schools
Game Design Software
Game Jobs
Latest Game Jobs
Free stuff Online
GD News&Reviews
GD Cheats

Log In

Become a Member

Why Member?
GD Survey

About Website
Staff
Contact us
Business Partners Advertise with us

Nintendo Wii
Cheat Daddy
Free Printable Calendar
Music Ringtones

Nintendo Wii
Halo Wars
Sony PS3 News
Xbox 360 News
Nintendo News
ZTGD
Project BAG
Creative Uncut
PS3 Cheats
Fetchfido Games
Xbox 360 Cheats
Cheat Masters
Cheats.ee
CheatStop
Cosmo3D
DarkStation
God of War 2
Devil May Cry
Devil May Cry 3
free-games.as
Lyrics
Online RPG Games
Playstation 3
Spill
ZTGD Network
Max PS3
Planet Xbox 360


Idea Info
Name:
Nature...
Index:
Primary
Category:
Adventure
Submitted:
9/22/2002
Written By:
gjkung

Game Architecture and Design: A New Edition
Book
cover
Highly Recommended !
Nature...
9/22/2002
By: gjkung

Show all Game Ideas by this Member
Category: Adventure Games

Learn Game Programming
DeVry's Game and Simulation Programming curriculum will prepare you for taking on various development roles in the game industry.
Game Art & Design Degree
Westwoods’s game art & design program will teach you everything you will need to know before you apply for a job in the game industry.

Idea:

Imagine if nature had a temper…

Imagine if nature is thinking…

Imagine if nature is alive…

A land beyond reach of technology; beyond all imaginations, where humans live in fear, conquering in another way, daunted by nature. The lands of the winds and disasters. Where you had to survive in, thriving at the mercy of nature’s rage…

 

Game-Play: A 3rd-person view action game base on the below philosophy with an epic story line. Different techs may give different game-plays. Choice of three different adventures.

 

Philosophy: You play as a member of any three colony of humans, the winds, storms, or the stage. Battling against nature and disasters. In this game, you exist in a land where winds and lands think, striking at what they dislike, caring for what they like.

 

The Winds: A colony of humans who have mustered the winds.

Power: Wind, used to move projectiles over great distance just like rockets and bullets. Vehicles became powered by air and wind.

 

The Storms: Conversion of wind to storms through partial chemistry have led this colony to kill the wind and turn them to storms.

Power: Storms, just like the winds, but in a darker and deadlier form. Killing winds and polluting the skys.

 

The Stage: A colony of modern, neutral to all Storms and Winds, stuck to their science and technology, their colony is dying fast and needs your help.

Power: the simple human techs.

 

 

Natures:

Wind, as they dwell the skies, a few reckless wisp of clouds choose to wreck the Storms on the grounds. Cause waves and cloud formation.

 

Storms, just like the winds, but in a darker and deadlier form. Often torturing the Stage with their tyrannical clans.

 

Earth, the only known ‘ally’ of the Stage, holding buildings and valleys in place, they causes quakes and wrecks the Storms.

 






Add your comment to this Game Idea



Original
10/3/2002 12:31:34 AM
Comment by:
Leonhart54
Hey, I think your game is a very original title. The idea of using elemental forces is pretty cool.
edit | delete view game ideas



Add your comment to this Game Idea



GameDiscovery.com : Adventure Games : Nature...
Action
Adventure
Educational
Fighting
Music
Online
Platform
Puzzle
Racing
RPG
Simulation
Sport
Strategy
Other
Hardware
Sequels
Action
Adventure
Educational
Fighting
Music
Online
Platform
Puzzle
Racing
RPG
Simulation
Sport
Strategy
Other
Hardware
Sequels

Submit Game Idea
Game Idea FAQ

Latest Comments
Idea Shop
Articles
Interviews

Hall of Fame
Hall of Shame
Contest

All rights reserved GameDiscovery.com 2000-2003
| Privacy Policy |
Shop Portal | Game Design Book Shop | Game Development Shop | Game Shop | Cheat Shop
GameCube | Xbox | Playstation2 Game Boy | PC
ACTION ADVENTURE   FIGHTING MUSIC ONLINE PLATFORM PUZZLE RACING RPG SIM SPORT STRATEGY OTHER