Idea:
Imagine if nature had a temper…
Imagine if nature is thinking…
Imagine if nature is alive…
A land beyond reach of technology; beyond all imaginations, where humans live in fear, conquering in another way, daunted by nature. The lands of the winds and disasters. Where you had to survive in, thriving at the mercy of nature’s rage…
Game-Play: A 3rd-person view action game base on the below philosophy with an epic story line. Different techs may give different game-plays. Choice of three different adventures.
Philosophy: You play as a member of any three colony of humans, the winds, storms, or the stage. Battling against nature and disasters. In this game, you exist in a land where winds and lands think, striking at what they dislike, caring for what they like.
The Winds: A colony of humans who have mustered the winds.
Power: Wind, used to move projectiles over great distance just like rockets and bullets. Vehicles became powered by air and wind.
The Storms: Conversion of wind to storms through partial chemistry have led this colony to kill the wind and turn them to storms.
Power: Storms, just like the winds, but in a darker and deadlier form. Killing winds and polluting the skys.
The Stage: A colony of modern, neutral to all Storms and Winds, stuck to their science and technology, their colony is dying fast and needs your help.
Power: the simple human techs.
Natures:
Wind, as they dwell the skies, a few reckless wisp of clouds choose to wreck the Storms on the grounds. Cause waves and cloud formation.
Storms, just like the winds, but in a darker and deadlier form. Often torturing the Stage with their tyrannical clans.
Earth, the only known ‘ally’ of the Stage, holding buildings and valleys in place, they causes quakes and wrecks the Storms.