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Idea Info
Name:
Battle of the Fang
Index:
Primary
Category:
Adventure
Submitted:
11/28/2002 5:40:43 PM
Written By:
tombola

Battle of the Fang
11/28/2002 5:40:43 PM
By: tombola

Show all Game Ideas by this Member
Category: Adventure Games

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In another corner of the universe on the small planet of Serpentine ,snakes rule! Humans left eons ago to deep space leaving only collapsed buildings and remnants of technology. The snakes evolved becoming smarter, faster and deadlier. They grew arms, to small to carry objects but just big enough to block attacks. Legs were not needed because after the humans left the ground was left flat . Instead of speech they developed the use of a complex system of rattles with their tails.  The environment started to change to suit their needs and now they have a leader. The Evil lord Naga has taken control over the armies and the people using fear as his tool. However a small resistance group of rebel serpents are trying to brake Naga's an his evil organisation, Prime Defence's strangle-hold. These are, The Constrictors.

This game can be played from either a 3rd or 1st person view, changed by the click of a button. It is a game for the xbox.

Buttons:

Right Trigger=Fire

                                        D-Pad= Toggle through fighting style moves and if you use cobra fighting style, you can switch to the twin back cannon.

Left Thumb Stick=Move

Right Thumb Stick=Look

Black Button=Switch from Differant views.

Y Button=Hold to use tongue sensory.

B Button= Block

X Button=Activate e.g open doors and enter vehicles.

A Button= Jump

White Button= To enter water.

 

Main Characters

Name: Conda

Gender:Male

Age:130rts old

Occupation: Rebel Leader

Fighting Style: Boa

Background:Unknown

Specialty: Close Combat

 

Name:Viper

Gender: Female

Age:140rts old

Occupation:Silent Assassin(Constrictors)

Fighting Style: Cobra

Background: Hired Assasin from young age, left by parents, brought up by thieves. Hired by Constrictors.

Speciality: Stealth

 

 

Name:Scopes

Gender:Male

Age:123rts old

Occupation:Communications Expert(Constrictors)

Fighting Style:Basic Boa

Background: Close friend of Conda since meeting in Prime Defence. Parents taken prisoner by Venom after his betrayal.

Speciality:Improved Senses

Name.A.S.A.C(Artifcial Serpent Attack Computer)

Age:5rts old

Occupation: Tactical Computer

Fighting Style: None

Background: Orginaly created by Prime Defence, rejected programming from Venom, found by The Constrictors.

Speciality: Computer Manipulation

 

Name:Lord Naga

Gender:Male

Age:400rts old

Occupation: Evil Overseer

Fighting Style: Dragon&Boa

Background:Found at the bottom of a Volcano. Part of a genetic experiment, awakened the power of the mighty dragons in him. Power changed him, became evil, now bent on world domination.

Specialities: Flame Breath, Flight

Name:Sidewinder

Gender:Male

Age:320rts old

Occupation:Prime Defence, First General

Fighting Style:Advanced Cobra

Background: Brought up in Prime Defence from early age, extreme loyalty for Venom, saw him as older brother.Parents-unknown

Speciality:Long Distance Attack

 

Basic Infantry

Name:Numbers-1A onward

Gender:None

Age:1rt old

Occupations: Light Infrantry

Fighting Style:Basic Boa

Background: Modelled on Star Solider,these robots are built with one purpose,war.

Speciality: Damage/Element Endurance

 

Heavy Infrantry

Name:Numbers-1B onward

Gender:None

Age:2rts old

Occupations: Heavy Infrantry

Fighting Style:Basic Boa

Background: Built the same as the Light Infrantry except has improved armour and weapons.

Speciality: Improved Mobility

Fighting Styles

Levels 4+8=Basic:Levels 16-30=Advanced

Boa

Starting Abilities: TAIL SLASH=Using the hydrolic implants for increased power the snake can smack their enemies knocking them out.

CONSTRICTION= When an enemy is unconcious the snake can wrap round them cutting the air off killing them.

AT Level 4: LOW-LEVEL CONSTRICTION=Stronger than basic constriction.

LOW-LEVEL TAIL SHAKE=A distraction for lureing guards and enemies.

LOW-LEVEL TONGUE SENSORY=A sort of snake sense you can fell the air to check if a friend or foe are coming.

AT Level 8: LOW-LEVEL TAIL SLASH=Stronger than basic tail slash

AT Level 12: MID-LEVEL CONSTRICTION=Stronger than low constriction.

MID-LEVEL TAIL SHAKE=Louder to distract enemies easier.

AT Level 18= MID-LEVEL TONGUE SENSORY= Tongue’s sensing abilities increase.

MID-LEVEL TAIL SLASH=The hydrolics in the tail have been upgraded producing more power.

AT Level 24=HIGH-LEVEL CONSTRICTION=Stronger than mid constriction.

HIGH-LEVEL TAIL SHAKE:Extremely loud now shakes the ground.

AT Level 30=HIGH-LEVEL TONGUE SENSORY=Tongue’s sensing abilities increase enormously.

HIGH-LEVEL TAIL SLASH=The hydrolics once again are upgraded producing much more power.

 

 

Cobra

Starting Abilities: KNOCK-OUT ACID=This acid gives of a poisonous smell sending an enemy unconcious.

POISON BITE=A fatal bite that kills the enemy.

AT Level 4:LOW-LEVEL POISON BITE=Causes more damage and kills more quickly.

LOW-LEVEL TAIL SHAKE=A distraction for lureing guards and enemies.

LOW-LEVEL TONGUE SENSORY=A sort of snake sense you can fell the air to check if a friend or foe are coming.

AT Level 8:LOW-LEVEL KNOCK-OUT ACID= The acid knocks enemies out more quickly and for longer.

LOW-LEVEL CORROSIVE ACID=This acid can eat through weak walls.

AT Level 12:MID-LEVEL POISON BITE=Again, causes more damage.

MID-LEVEL TAIL SHAKE=Louder to distract enemies easier.

AT Level 18:MID-LEVEL TONGUE SENSORY= Tongue’s sensing abilities increase.

MID-LEVEL KNOCK-OUT ACID=The acid knocks enemies out more quickly and for longer than mid.

MID-LEVEL CORROSIVE ACID=The acid now eats through stronger materials like wood and thin metals.

AT Level 24:HIGH-LEVEL POISON BITE=Now kills instantly.

HIGH-LEVEL TAIL SHAKE=Extremely loud now shakes the ground.

AT Level 30:HIGH-LEVEL TONGUE-SENSORY=Tongue’s sensing abilities increase enormously.

HIGH-LEVEL KNOCK-OUT ACID=The acid knocks out enemies instantly and for much longer.

HIGH-LEVEL CORROSIVE ACID=The acid eats through most materials like wood and most metals.

 

 

Dragon

Starting Abilities:SCORCH=From a fire sack in the stomach a scoorching flame can be fired from the mouth.

FLIGHT= They can fly into the air and also launch attacks.

AT Level 4:LOW-LEVEL TAIL SHAKE=A distraction for lureing guards and enemies.

LOW-LEVEL TONGUE SENSORY=A sort of snake sense you can fell the air to check if a friend or foe are coming.

LOW-LEVEL SCORCH=More powerful than before it has greater distance and causes more damage.

AT Level 8:LOW-LEVEL FLIGHT= Flight goes on for longer and higher now that the wings have been mechanically upgraded .

LOW-LEVEL AERIAL SLAM=The enemy is picked up flown high into the air and then thrown to the ground.

AT Level 12:MID-LEVEL TAIL SHAKE=Louder to distract enemies easier.

MID-LEVEL SCORCH: Again more powerful than before it has greater distance and causes more damage.

AT Level 18:MID-LEVEL TONGUE SENSORY= Tongue’s sensing abilities increase

MID-LEVEL FLIGHT= Flight goes on for longer and higher now that the wings have been mechanically upgraded again.

MID-LEVEL AERIAL SLAM= The force that the enemie gets thrown has increased substantialy.

 

AT Level 24:HIGH-LEVEL TAIL SHAKE=Extremely loud now shakes the ground.

HIGH-LEVEL SCORCH= Its extremely powerful and can now melt holes in materials like thin metal. It can also burn wood.

 

At Level 30:HIGH-LEVEL TONGUE-SENSORY=Tongue’s sensing abilities increase enormously.

HIGH-LEVEL AERIAL SLAM= Its now more powerful and enemies can be thrown through certain materials.

HIGH-LEVEL FLIGHT= Flight goes on for much longer and higher with wings fully upgraded. Also able to fly at intense speeds.

 

EXPERIENCE-TABLE

STRENGTH:The power and damage done by attacks.

AGILITY:The speed characters moves as well as how well they can jump and do acrobatics.

DEFENCE:How well a character can withstand attacks.

INTELLIGENCE: How well a characters senses work.

Key

EACH LEVEL YOU GAIN YOU GET TO PUT 6 POINTS INTO YOUR STATS.

Conda

STRENGTH:36

AGILITY:18

DEFENCE:30

INTELLEGENCE:30

Viper

STRENGTH:24

AGILITY:36

DEFENCE:30

INTELLEGENCE:36

Scopes

STRENGTH:24

AGILITY:30

DEFENCE:18

INTELLEGENCE:42

VEHICLES

Key(:)=section (|)=axles

Scale Buggy: The Scale Buggy is a mechanical buggy in the shape of a snake. They driver enters it from the back. The vehicle is built to their body size like a battle suit. It has six joints.

five axles.It has no weapons except that if you use a character with a cobra fighting style the twin back cannon can be attached to the top.It is controlled by small implants under the scales that all Prime Defence and Constrictor personal are given. The pilot uses their mind to switch on the impants and also to maneuver the vehicle and propel it..

Silver Dragon: The Silver Dragon is a small, mobile aircraft again built in the shape of a snake.It moves very much in the same way as the Scale Buggy with six joints and has the same control system used to control the wings.However, it is equipped with twin air-to-ground missile launchers.

Water Snake: The Water Snake is a semi-submersible water craft piloted and controlled in the same way as both the other vehicles. It moves throught the water in the way a real sea snake does. It has twin torpedo launchers attached to the bottom.

 

Weapons

Twin Back Cannon: Used only by Snakes who have a venom gland and use the cobra fighting techinque, the Twin Back Cannon is a very intresting weapon. By connecting small tubes from the fangs to the back cannons the venom is pressurised in containers then realeased at high velocity at the target. By using their minds the snakes can actually mix differant toxins in their glands. Look at the section on "Fighting Styles" for more information. However this technique is only able to be used by Prime Defence and Constricitor members.

Hydrolic Tail: This piece of machinery is only used by snakes that use the cobra fighting technique. A series of hydrolic machanisms are put in place instead of muscles, giving the snake extreme power and the abilities to jump higher, and crush rocks.

 

 

 






Add your comment to this Game Idea



original
11/28/2002 9:40:45 PM
Comment by:
ceetheman
There are a lot of original ideas in this. It needs more details about the characters because of this innovative approach. If these snakes are evolved, what do they look like, do they have arms, legs, wings ? Do they talk, how ? Do they have an organized civilisation (cities, schools, army, etc.) ? How will it be played, controls, visual ? It is still an excellent idea, but more details will surely be apreciated.
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Original background
12/19/2002 9:48:05 PM
Comment by:
TheNewMan
The background to this game is hugely original and clever. Thoughts: You have what? Four characters? Do you get given a certain one at the beginning of each level? Can you choose which one? Do you get all four? Are they together or do they split up to acheive diffeent objectives on the level? If together, do you have control over all four, or just one and the rest AI controlled? Is the AI pre-scripted or can you give orders? How you switch between characters if you control all four? What do the other three do in the meantime? How do you give orders? Is the game paused when you do this, allowing more tactical thought, or unpaused to keep tension high? You get the drift. You have the characters, use them!
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