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Idea Info
Name:
Dog Fighter
Index:
Primary
Category:
Fighting
Submitted:
12/19/2002 11:08:56 AM
Written By:
FPRules

Game Architecture and Design: A New Edition
Book
cover
Highly Recommended !
Dog Fighter
12/19/2002 11:08:56 AM
By: FPRules

Show all Game Ideas by this Member
Category: Fighting Games

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DeVry's Game and Simulation Programming curriculum will prepare you for taking on various development roles in the game industry.
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Westwoods’s game art & design program will teach you everything you will need to know before you apply for a job in the game industry.

PLOT
The world of Dog Fighter is a small world, where you are in a toy-sized fighter, and have to destroy the enemy. The two teams are: AXIS and ALLIEDS. It is a 3D rendered world where you can interact with many things. Like you can blast moms priceless china into tiny little bits with your canon for extra points. There are ten levels in each campaign, of increasingly harder difficulty. It is 3rd person, where you veiw the back of your plane.

FIGHTING
Your primary weapons are:

.30 Calibre Machine Gun (you start off with this)
.50 Calibre 'Rifle' (semi-auto powerful weapon)

Your secondary weapons are:

Bombs (a targeter is placed on the ground where the bomb will hit)
Canon (fires shells, useful in dogfights)
Rockets (you can guess what these do!)
and Napalm (he he ha ha!!!! :-)

TARGETING
Your targeting is normal, as in the target is in front of you except for bombs and napalms, which have a special targeter on the ground for higher accuracy.

UNITS
This game has a variety of units, based on todays warfare machines:

AXIS
Tiger Tank
Panzer Tank (less powerful than the Tiger)
Mounted Flak 88 (AA gun)
Mounted MG42 machinegunner
Messerschmidt ME-109 (fighter plane)
Junkers JU-88 (bomber)

ALLIED
Scherman Tank
Centurion Tank (more powerful than the Scherman)
Mounted Skysweeper 75mm (AA gun)
Mounted Browning M1917 machinegun
Spitfire (fighter plane)
B-15 Bomber

SPECIAL WEAPONS
The NUCLEAR bomb is in the last level of each campaign, when you move in on the enemy's main 'stronghold'. Obviously you can only get one, so plant it carefully.

MEDALS
You know how I mentioned blowing mums priceless china into oblivion and getting praised for it. If you destroy all of it on a level, you would receive a medal. And if you destroyed every single enemy on the level you would get a medal etc.

OTHER
There should be an intro to the game, a very good movie. And a movie for debreifing at the start of each level (like in RA2 and C&C). The music should be like on MOHAA, but more 'childish'. The graphics wouldn't be chunky and the textures would be excellent. If any of you have seen Final Fantasy: The Sprits Within, the graphics should be close to that. But not too close otherwise it will be too slow and take up too much memory.






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GameDiscovery.com : Fighting Games : Dog Fighter
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