Name: The Legend Of Zelda Wind Waker review Category: RPG Developer: Nintendo Publisher: Nintendo Players: 1
Score 10
Screenshots
The Legend Of Zelda The Wind Waker Review 5/21/2003
By: Kaiokenattack
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This review does not do the game any justice. Right now, the way I see it, there isn’t one damn thing I could possibly say about this game that would justify and describe the perfection that this game encompasses.
Unadulterated, Pure, Incredible, Entertainment. As you all may know, I am on hell of a Zelda fanatic. My avatar on this site is Link. I have Zelda posters on my wall. I have a Zelda baseball cap. I have the Majora’s Mask Action Figures. I have 3 Zelda t-shirts (one is custom made) and a custom made coffee mug. I have sculpted young Link out of clay. I have played every Zelda game, and above all else, I have Link tattooed on my arm. As I waited to play this game, my mind started to wander. I began to think crazy things. Things like, “What will my life be like after Zelda?” “Will I die before I get to play it?” or even, “Once it ends, will I still enjoy it?” Enjoy is too small of a word to describe this experience. Instead, I’ll say words like “triumph” “legendary” “phenomenal” “landmark” “revolutionary” and I’ll even throw in “awesome” for good measure. Y’see, there’s games, and then there’s Zelda: The Wind Waker. You will not find another superbly excellent game on the market today.
WTF HE L00KS LIKE A POWERPUFF GIRL!!!!!!!!! Upon first glance of this game, in both pictures and in motion, many people will instantly (and agonizingly) dismiss the game just for its graphical style, known as “cel-shading.” When Nintendo had shown us the realistic Link and Ganondorf fighting each other at Space World 2000, we all were completely awe-stricken. After the major overhaul, many were hurt, confused, and even scared of their precious Zelda being turned into a Looney Tunes cartoon. Even yours truly had his doubts. After all, who were we, the adoring fans, to question how Nintendo created its games? Well after playing this I can safely say I will never doubt Nintendo ever again. The graphical engine used in this game not only does its job extremely well, but it in many ways over-achieves where a realism-based engine would not. The game relies solely on emotion, invoking it in such a powerful manner from you, the victim, that it will etch a moment in your brain that you will not be able to remove until you die. I came so close to an emotional outbreak while playing this game that I safely kept a box of Kleenexes near me just in case one of my eyes decided to explode and rain down upon my face. There is not a moment in this game where you will dislike or even be annoyed with the graphics. And just in case this does happen to you I have a few words of advice: GROW THE FUCK UP.
I Must Flee; The Open Sea is Calling to Me. This game is so enormous that you will actually feel slightly bored as you progress through the game. The ocean covers the entire world, and you must traverse it using only your little red boat, known as the King of the Red Lions. He’s a talking boat, and helps you time and time again throughout your quest. Fortunately, the game is equipped with a warp song further down the road that acts much like the Song of Soaring did in Majora’s Mask. The places you can warp to are pre-selected and you don’t have to have been there previously to be able to warp there. Like OOT and MM, the game features a sun and a moon that give the world a sense of time. The moon even has different phases, and is even used to solve a few puzzles. They also slowed their orbits down from previous games, but just in case you want to speed up time, you can easily make it day or night with a swish of your magical conductor’s baton called the Wind Waker. The game also features a completely controllable camera and just works flawlessly. Mario Sunshine was the practice round with this camera and it seems Nintendo has once again perfected one of the largest problems in the gaming industry today. Fighting is also done flawlessly, as you have many more moves added to your arsenal. You can dodge oncoming attacks from enemies by pressing A at a certain time, and that causes you to flip around and automatically attack the enemy. It is so fun that after you kill an enemy, you will wish anoth
GameDiscovery.com : GameCube : The Legend Of Zelda Review : RPG